status_effect
Other names: ็ถๆ ็ฐๅธธ, ใใใ
A temporary condition in a video game, whether negative or positive, and a subset of gameplay mechanics.
Positive effects are often referred to as buffs, while negative effects are debuffs.
Common examples of status effects include poison, sleep, stunned and charmed.
Examples
- !post #5945359
External links
- "Wikipedia: Status effect":https://en.wikipedia.org/wiki/Status_effect
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