command_input
Other names: テンã‚ー表記, コマンドリスト, コマンド表, コマンド技
A visualization of the button sequence used to perform a special move in a video game. These inputs can be rendered either as visualizations of the input (-> A) or using numpad notation (6a). Most commonly found with 2D fighting games.
Examples
- !post #549464: Inputs for the Hadouken and Shouryuuken
- !post #9408059: Input for Orochinagi (attack)
See also
Post analytics
Analytics for command_input.
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